Advanced Motion Design Course @ Softzone

No:1 Institute
Rating.5
5/5

Animation and visual effects  Master cutting-edge design, animation, and visual effects techniques with comprehensive training in industry-standard software and creative processes.

Semester 1: Foundation in Design and Animation

  1. Introduction to Graphics and Animation
    • Overview of graphics, animation, and visual effects
    • History and evolution of animation
  2. Principles of Design
    • Elements and principles of design
    • Color theory and typography
  3. Digital Illustration and Image Editing
    • Adobe Photoshop
    • Adobe Illustrator
  4. 2D Animation Basics
    • Introduction to Adobe Animate (Flash)
    • Storyboarding and character design
    • Basic animation techniques (keyframes, tweening)
  5. Introduction to 3D Modeling
    • Basics of 3D modeling software (Blender, Maya)
    • Modeling simple objects and environments
  6. Visual Storytelling
    • Fundamentals of storytelling in visual media
    • Scriptwriting and storyboarding

Semester 2: Intermediate Graphics and Animation

  1. Advanced 2D Animation
    • Advanced techniques in Adobe Animate
    • Character animation and lip-sync
  2. 3D Modeling and Texturing
    • Intermediate 3D modeling techniques
    • UV mapping and texturing
  3. Digital Sculpting
    • Introduction to ZBrush
    • Sculpting characters and creatures
  4. Motion Graphics
    • Introduction to Adobe After Effects
    • Creating motion graphics and visual effects
  5. Compositing Basics
    • Basics of compositing in Adobe After Effects
    • Combining live-action footage with CG elements
  6. Audio for Animation
    • Basics of sound design
    • Audio editing and synchronization

Semester 3: Advanced Techniques and Visual FX

  1. Advanced 3D Animation
    • Rigging and skinning characters
    • Advanced animation techniques (physics-based, character interactions)
  2. Visual Effects (VFX)
    • Introduction to visual effects in Adobe After Effects and Nuke
    • Green screen techniques and chroma keying
  3. Dynamics and Simulations
    • Particle systems and dynamics in Maya/Blender
    • Simulating fire, smoke, and water
  4. Lighting and Rendering
    • Advanced lighting techniques
    • Rendering with Arnold/V-Ray
  5. Game Design Basics
    • Introduction to Unity/Unreal Engine
    • Creating basic game environments and characters
  6. Portfolio Development
    • Assembling a professional portfolio
    • Preparing for industry interviews and job applications

Semester 4: Specialization and Project Work

  1. Specialization Modules (Choose One)
    • Character Animation
      • Advanced character animation techniques
      • Creating expressive and believable characters
    • Visual Effects
      • Advanced visual effects techniques
      • Simulating complex VFX shots
    • Game Art and Design
      • Advanced game asset creation
      • Level design and interactivity
  2. Industry Project
    • Collaborate on a large-scale project
    • Apply skills in a real-world scenario
  3. Internship
    • Gain industry experience through a professional internship
    • Work on live projects and build professional networks
  4. Portfolio Review and Enhancement
    • Finalize and enhance portfolio
    • Industry expert feedback and refinemen

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