Semester 1: Foundations of 3D Animation
Introduction to 3D Animation
- Overview of 3D animation industry and applications
- History and evolution of 3D animation
3D Modeling Basics
- Introduction to 3D modeling software (Blender/Maya)
- Basic modeling techniques (polygons, NURBS, splines)
- Creating simple objects and environments
Texturing and Shading
- Understanding UV mapping
- Applying textures and materials
- Introduction to shading networks
Introduction to Rigging
- Basics of character rigging
- Creating simple skeletons and controls
- Skinning techniques
Animation Principles
- Fundamental principles of animation (timing, squash and stretch, etc.)
- Keyframing and tweening
- Basic walk cycles and simple animations
Introduction to Lighting
- Basics of lighting in 3D
- Types of lights and their uses
- Lighting techniques for different scenarios
Rendering Basics
- Introduction to rendering engines (Arnold, V-Ray)
- Setting up basic render scenes
- Understanding render settings and output
Semester 2: Intermediate 3D Animation
Advanced Modeling Techniques
- Detailed modeling of characters and complex objects
- High-poly vs low-poly modeling
- Retopology techniques
Advanced Texturing and Shading
- Creating advanced textures and materials
- Procedural texturing
- Shader development and customization
Intermediate Rigging
- Advanced rigging techniques
- Facial rigging
- Creating dynamic and flexible rigs
Character Animation
- Advanced character animation techniques
- Creating realistic walk, run, and jump cycles
- Lip-sync and facial expressions
Lighting and Rendering
- Advanced lighting techniques
- HDRI lighting and global illumination
- Render passes and compositing
Dynamics and Simulations
- Introduction to dynamics and particle systems
- Simulating natural phenomena (smoke, fire, water)
- Cloth and hair simulations
Project Planning and Management
- Planning and organizing animation projects
- Storyboarding and animatics
- Time management and workflow optimization
Semester 3: Advanced Techniques and Specialization
Advanced Animation Techniques
- Physics-based animation
- Motion capture and retargeting
- Animating for different styles (realistic, cartoon, etc.)
Visual Effects (VFX) Integration
- Combining animation with visual effects
- Compositing techniques
- Creating complex VFX shots
Advanced Rigging and Automation
- Scripting and automation in rigging
- Creating custom rigging tools
- Advanced deformation techniques
Lighting and Rendering for Production
- Photorealistic rendering techniques
- Optimizing scenes for render efficiency
- Post-processing and color grading
Specialization Module (Choose One)
- Character Animation Specialization
- In-depth character animation techniques
- Creating believable and expressive characters
- Environment and Props Modeling
- Advanced techniques for creating detailed environments and props
- Integrating models into complex scenes
- VFX and Dynamics Specialization
- Advanced VFX techniques and simulations
- Creating realistic effects and integrating them into animation
- Character Animation Specialization
Industry Project
- Collaborate on a real-world project
- Apply advanced skills in a professional context
- Receive feedback from industry experts
Semester 4: Portfolio and Professional Development
Portfolio Development
- Assembling a professional portfolio
- Showcasing best work and skills
- Preparing demo reels and online portfolios
Industry Internship
- Gaining hands-on experience through internships
- Working on live projects with industry professionals
- Building professional networks
Professional Practices
- Understanding industry standards and workflows
- Preparing for job interviews and negotiations
- Career development and continuous learning
Capstone Project
- Undertake a comprehensive capstone project
- Demonstrate mastery of 3D animation skills
- Present project to faculty and industry professionals